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- #include "vogl.h"
-
- /*
- * pnt
- *
- * plot a point in x, y, z.
- * This is just the old VOGLE routine point.
- *
- */
- void pnt(
- float x,
- float y,
- float z)
- {
-
- if(!vdevice.initialised)
- verror("pnt: vogl not initialised");
-
- move(x, y, z);
- draw(x, y, z);
- }
-
- /* ------------------------------------------------------------------------ */
-
-
- /*
- * pnts
- *
- * plot a point (short integer version)
- *
- */
- void pnts(
- Scoord x,
- Scoord y,
- int z)
- {
- pnt((Coord)x, (Coord)y, (Coord)z);
- }
-
- /* ------------------------------------------------------------------------ */
-
- /*
- * pnti
- *
- * plot a point (short integer version)
- *
- */
- void pnti(
- Icoord x,
- Icoord y,
- Icoord z)
- {
- pnt((Coord)x, (Coord)y, (Coord)z);
- }
-
- /* ------------------------------------------------------------------------ */
-
- /*
- * pnt2
- *
- * plot a point in x, y.
- *
- */
- void pnt2(
- Coord x,
- Coord y)
- {
- move(x, y, 0.0);
- draw(x, y, 0.0);
- }
-
- /* ------------------------------------------------------------------------ */
-
- /*
- * pnt2s in x, y
- *
- * plot a point (short integer version)
- *
- */
- void pnt2s(
- Scoord x,
- Scoord y)
- {
- pnt2((Coord)x, (Coord)y);
- }
-
- /* ------------------------------------------------------------------------ */
-
- /*
- * pnt2i in x, y
- *
- * plot a point (short integer version)
- *
- */
- void pnt2i(
- Icoord x,
- Icoord y)
- {
- pnt2((Coord)x, (Coord)y);
- }
-
- /* ------------------------------------------------------------------------ */
-
- /*
- * bgnpoint
- *
- * Flags that all v*() routine points will be building up a point list.
- */
- void bgnpoint(void)
- {
- if (vdevice.bgnmode != NONE)
- verror("vogl: bgnpoint mode already belongs to some other bgn routine");
-
- vdevice.bgnmode = VPNT;
- vdevice.save = 0;
- }
-
- /* ------------------------------------------------------------------------ */
-
- /*
- * endpoint
- *
- * Flags that all v*() routine points will be simply setting the
- * current position.
- */
- void endpoint(void)
- {
- vdevice.bgnmode = NONE;
- vdevice.save = 0;
- }
-
- /* ------------------------------------------------------------------------ */
-
-